Triple Track

Custom Cars, Mods, Skins, Signs & Tracks.

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Re: Triple Track

Postby NLpwf » Sun May 30, 2010 1:12 pm

Was rebuilding the whole track but got confused and managed to mess some parts up and had to start over again.
Then I tried it with blockmixing, but ofcourse I had a bug and I cant open the map anymore -.-'
So now I have to start all over rebuilding AGAIN :pale:
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Re: Triple Track

Postby GanjaRider » Mon May 31, 2010 12:05 pm

lol i was wondering what took you so long. :D
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Re: Triple Track

Postby NLpwf » Sun Jun 06, 2010 4:34 pm

Defacer is building as we speak
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Re: Triple Track

Postby GanjaRider » Tue Jun 08, 2010 9:47 am

...waiting and biting nails :smt106
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Re: Triple Track

Postby DeFacer » Thu Jun 10, 2010 9:05 am

Give me some time guys.. I'd already rebuilt pwf's part and tryed something after but it's still not what I want :P
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Re: Triple Track

Postby GanjaRider » Thu Jun 10, 2010 5:50 pm

No hurry m8 good luck :thumbleft:
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Re: Triple Track

Postby DeFacer » Fri Jun 18, 2010 1:58 pm

I think I've got it :compress:

I'd already sent it you your msn mail pwf. In my track part isn't done the scenery.. I may change something so I left it sceneryless :P

If you dont like my part, just tell me.. I can rebuild it or come with somethin else ;)

cya, def
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Re: Triple Track

Postby NLpwf » Fri Jun 18, 2010 4:32 pm

Your part was pretty good, just the last curve is pretty slipery though 0o
And those respawns were horrible :roll: Well change those ^^

I attached the track to this post for GR
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Re: Triple Track

Postby DeFacer » Fri Jun 18, 2010 5:18 pm

Yea.. the respawns were made very quicky and just for fun I'd say :D I will figure it out tomorow. Anyways, thanx for your critique pwf ;)
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Re: Triple Track

Postby GanjaRider » Sat Jun 19, 2010 3:11 pm

Cool track so far guys. :clown: I understand you're still busy building def? Maybe you can indeed do something about the slipery end. It's kinda tricky to get a good flow into the looping. Maybe slowing down the car a tiny bit can solve it. The rest of your part is great. 8)
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Re: Triple Track

Postby GanjaRider » Mon Jul 05, 2010 12:37 pm

Right my pc works again. Can I start building yet? :smt110
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Re: Triple Track

Postby DeFacer » Wed Jul 14, 2010 10:46 pm

Hey guys, sry Im late. I was out of the country for a couple of days so I wasn't ablle to finish my part soon. Anyways, I've re-buit it and slow the last corner a little. And about the respawn ways - I didn't figured out how to make better ones so if you come with some better ones, dont be afraid to change them ;) Im going to the Greece for a week atm. So I hope you like it :) Cya in one week!
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Re: Triple Track

Postby NLpwf » Wed Jul 28, 2010 2:26 am

Def has send me the track. I'll upload it here tommorow.
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Re: Triple Track

Postby NLpwf » Wed Jul 28, 2010 2:31 pm

Ok here it is.
Ganja you can start building :cheers:
Attachments
GR-Def-Pwf after.def 2.Challenge.Gbx
(17.7 KiB) Downloaded 12 times
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Re: Triple Track

Postby GanjaRider » Fri Jul 30, 2010 10:25 am

Wow great track so far guys. The engine killer does a really good job on that last curve. The part before that is still tricky but every track can have one bottleneck for a challenge. And I'll make sure it will stay the only bottleneck. :D

Now there's a little problem. I'm going on holiday on monday and ill be busy preparing this weekend so I'll never get my part done in the next few days. So you'll have to wait 3 more weeks before I get back. :?
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